Ascent

12 deeds

  • Name Set Down

    The Keepers dip their quills. Your name is in the First Folio.

  • The Codex Opens

    Complete the Tutorial of Eternity. The rest, you write yourself.

  • Ink Still Wet

    Reach level 10. The Keepers blow gently on the page.

    Tally 10

  • A Line Worth Reading

    Reach level 20. Someone, somewhere, has started reading about you.

    Tally 20

  • A Page of Your Own

    Reach level 30. You no longer share a page with strangers.

    Tally 30

  • Margins Filled

    Reach level 40. The Keepers have started writing in the margins.

    Tally 40

  • Half the Tale

    Reach level 50. Half a legend, fully committed.

    Tally 50

  • Seasoned Hand

    Reach level 60. Your hand is steady and your armor is dented.

    Tally 60

  • Chapter of Renown

    Reach level 70. Taverns argue about how you did it.

    Tally 70

  • Illuminated

    Reach level 76. The Keepers bring out the gold leaf.

    Tally 76

  • Gilded Script

    Reach level 80. Your chapter now has its own illustrations.

    Tally 80

  • The Last Line of the Folio

    Reach level 85. There is no higher line in this Folio.

    Tally 85

The Hunt

10 deeds 2 hidden

  • First Blood Inscribed

    Slay your first monster. The Codex records it with some ceremony.

    Tally 1

  • The Culling Begins

    Slay 10 monsters. The creatures of the fen have begun to talk.

    Tally 10

  • Hunter's Tally

    Slay 100 monsters. The Keepers have started counting on their fingers.

    Tally 100

  • Thinning the Wilds

    Slay 1,000 monsters. The wilds have noticed you.

    Tally 1,000

  • Scourge of the Meadow

    Slay 5,000 monsters. The meadow vermin have a name for you, and it is not kind.

    Tally 5,000

  • Terror of the Wilds

    Slay 10,000 monsters. Deep in the forest, they tell stories about you.

    Tally 10,000

  • The Bestiary Unwritten

    Slay 50,000 monsters. The bestiary is getting noticeably shorter.

    Tally 50,000

  • The Great Cull

    Slay 100,000 monsters. The Keepers have run out of ink twice.

    Tally 100,000

  • A hidden deed

    Its words appear once someone has earned it.

  • A hidden deed

    Its words appear once someone has earned it.

World Bosses

13 deeds

  • Horns Lowered

    Defeat Grulk the Trampler. Tread carefully around the hoofprints.

  • Tusk and Blood

    Defeat Krogan Bloodtusk. He kept one tusk. You kept the other.

  • The Render Rent

    Defeat Brakka the Render. For once, something rent him.

  • Thorns Unbound

    Defeat Elowen the Thornwarden. The briars fall quiet.

  • The Orphaned Glade

    Defeat Mother Sylvaen. The glade mourns, then grows back.

  • The Storm Stilled

    Defeat Kaelstorm the Riven. The skies calm, and so does your hair.

  • Eyes Averted

    Defeat Vael the Petrifier. Wisely, you never looked her in the eye.

  • The Bulwark Breaks

    Defeat The Ashen Bulwark. Every wall has a last brick.

  • Devourer Devoured

    Defeat Ashmaw the Devourer. The hunger ends, and nobody misses it.

  • Ashes of a Queen

    Defeat Mortessa, the Ashen Queen. The ash settles and the crown grows cold.

  • Ten Crowns Broken

    Defeat all ten world bosses. Aevum is running out of tyrants.

    Tally 10

  • Giantsbane

    Defeat world bosses 10 times. The giants have learned your name.

    Tally 10

  • The Codex Grows Weary of Your Name

    Defeat world bosses 100 times. The Keepers sigh every time they write it.

    Tally 100

The Hollow Vault

3 deeds 1 hidden

  • Into the Hollow

    Enter the Hollow Vault through Warden Kestrel. Mind the dark.

  • Vault Delver

    Slay 100 monsters inside the Hollow Vault. The echoes know your footsteps.

    Tally 100

  • A hidden deed

    Its words appear once someone has earned it.

Quests

7 deeds

  • First Inscription

    Complete First Inscription for Keeper Aldwin. Your first true entry in the Codex.

  • The Kindled Edge

    Complete The Kindled Edge for Scribe Ilva. Your runes are lit.

  • Errand-Runner

    Complete 5 quests. Word travels, and so do you.

    Tally 5

  • Trusted Hand

    Complete 10 quests. The townsfolk save their problems for you.

    Tally 10

  • Sought After

    Complete 25 quests. There is a queue outside your door.

    Tally 25

  • The Keepers Take Note

    Complete 50 quests. The Keepers have opened a separate ledger for you.

    Tally 50

  • Deeds Beyond Counting

    Complete 100 quests. Aevum owes you more favors than it can repay.

    Tally 100

Wealth & Commerce

8 deeds

  • Coin in the Purse

    Hold 10,000 gold at once. You jingle when you walk.

    Tally 10,000

  • Heavy Purse

    Hold 100,000 gold at once. Pickpockets have started taking an interest.

    Tally 100,000

  • Gold Hoarder

    Hold 1,000,000 gold at once. You count coins in your sleep.

    Tally 1,000,000

  • Coffers of Aevum

    Hold 10,000,000 gold at once. Merchants bow as you pass.

    Tally 10,000,000

  • Treasury of the Folio

    Hold 100,000,000 gold at once. You don't buy things. You buy the shop.

    Tally 100,000,000

  • Fair Exchange

    Complete a trade with another player. Both of you swear you got the better deal.

  • Open for Business

    Close your first deal at your private store. The shop is open.

    Tally 1

  • Merchant Prince

    Close 500 deals at your private store. Firstpage runs on your prices.

    Tally 500

Arms & Enchanting

10 deeds 1 hidden

  • Steel Awakens

    Enchant an item successfully. The steel hums.

  • Beyond the Safe Line

    Enchant an item to +4. Past the point where it was safe.

    Tally 4

  • Tempered

    Enchant an item to +6. Fire-hardened and a little smug.

    Tally 6

  • Masterwork Edge

    Enchant an item to +10. Smiths come just to look at it.

    Tally 10

  • Blinding Radiance

    Enchant an item to +16. Carry it in daylight and people squint.

    Tally 16

  • A hidden deed

    Its words appear once someone has earned it.

  • Kindled

    Burn 1,000 runes in combat. The ember takes hold.

    Tally 1,000

  • The Ever-Burning Edge

    Burn 100,000 runes in combat. Scribe Ilva plans to retire on your custom.

    Tally 100,000

  • Trophy of the Hunt

    Loot a trophy from a world boss. Proof, for the doubters.

    Tally 1

  • Cabinet of Curiosities

    Loot all 10 world boss trophies. Your shelves are sagging.

    Tally 10

Crafting

4 deeds

  • Maker's Mark

    Craft your first item. Crooked, but yours.

    Tally 1

  • Journeyman

    Craft 100 items. Your hands remember the work.

    Tally 100

  • Master Artisan

    Craft 1,000 items. The smiths of Firstpage are nervous.

    Tally 1,000

  • Masterwork

    Craft a masterwork. Everything came out right, just this once.

Fellowship

9 deeds 1 hidden

  • No Legend Stands Alone

    Join a party. The longest entries are written by many hands.

  • Nine Banners

    Be part of a full party of nine. Nine names, one line in the Codex.

  • Shieldwall

    Slay 1,000 monsters while in a party. Shoulder to shoulder, every time.

    Tally 1,000

  • A Kindred Name

    Add your first friend. Someone will notice if you go missing.

    Tally 1

  • Well Met

    Have 10 friends. Your list is longer than your enemies' list. For now.

    Tally 10

  • Charter Sealed

    Found a clan. The charter is sealed and the banner is yours to raise.

  • Sworn Company

    Join a clan. Walk with a clan, or be a footnote.

  • Banner Raised

    Belong to a clan that reaches level 5. Your banner is seen from afar.

    Tally 5

  • A hidden deed

    Its words appear once someone has earned it.

PvP & the Arena

9 deeds

  • A Duel of Consequence

    Defeat another player in open battle. This time, it counted.

    Tally 1

  • Blooded

    Defeat 10 players in open battle. You have acquired the taste.

    Tally 10

  • Warbringer

    Defeat 100 players in open battle. Ask anyone. They remember you.

    Tally 100

  • Dread of the Field

    Defeat 1,000 players in open battle. Adventurers take the long way around you.

    Tally 1,000

  • Sand and Glory

    Win a match in the Arena. The crowd roars, some of it for you.

    Tally 1

  • Crowd's Favorite

    Win 10 Arena matches. The crowd has learned your name.

    Tally 10

  • Arena Veteran

    Win 50 Arena matches. The sand knows the shape of your boots.

    Tally 50

  • Ascendant

    Become an Ascendant. You now answer to a higher calling.

  • Champion of the Folio

    Become a Champion of the Folio. The Arena has spoken, and it spoke your name.

Sieges

3 deeds

  • Under the Siege Roll

    Be online in a clan that fights a castle siege when it ends. Walls, fire, and no one sleeps.

  • The Keep Is Ours

    Your clan captures the castle. The keys are heavier than they look.

  • The Walls Held

    Your clan holds the castle through a siege. The walls held, and so did you.

Callings

6 deeds

  • A Calling Chosen

    Make your first class change. The road forks, and you choose.

    Tally 1

  • The Path Deepened

    Make your second class change. There is no turning back now.

    Tally 2

  • Mastery Inscribed

    Make your third class change. Your craft is mastered.

    Tally 3

  • Second Calling

    Take up a subclass. One life apparently wasn't enough.

    Tally 1

  • Many Lives, One Name

    Take up 3 subclasses. The Keepers had to add a column for you.

    Tally 3

  • Well-Read

    Know 100 skills. At this point you should write the manual.

    Tally 100

Mortality

6 deeds 4 hidden

  • A Death Set Down

    Die for the first time. A death is set down, and it stays.

    Tally 1

  • Aevum Keeps Every Wound

    Die 100 times. Aevum keeps every wound, and yours fill a chapter.

    Tally 100

  • A hidden deed

    Its words appear once someone has earned it.

  • A hidden deed

    Its words appear once someone has earned it.

  • A hidden deed

    Its words appear once someone has earned it.

  • A hidden deed

    Its words appear once someone has earned it.