Name Set Down
The Keepers dip their quills. Your name is in the First Folio.
Every deed the Keepers stand ready to set down beside your name. Most are plain to see; a few are kept sealed until someone earns them.
100 deeds · 13 chapters · 9 sealed
The Keepers dip their quills. Your name is in the First Folio.
Complete the Tutorial of Eternity. The rest, you write yourself.
Reach level 10. The Keepers blow gently on the page.
Tally 10
Reach level 20. Someone, somewhere, has started reading about you.
Tally 20
Reach level 30. You no longer share a page with strangers.
Tally 30
Reach level 40. The Keepers have started writing in the margins.
Tally 40
Reach level 50. Half a legend, fully committed.
Tally 50
Reach level 60. Your hand is steady and your armor is dented.
Tally 60
Reach level 70. Taverns argue about how you did it.
Tally 70
Reach level 76. The Keepers bring out the gold leaf.
Tally 76
Reach level 80. Your chapter now has its own illustrations.
Tally 80
Reach level 85. There is no higher line in this Folio.
Tally 85
Slay your first monster. The Codex records it with some ceremony.
Tally 1
Slay 10 monsters. The creatures of the fen have begun to talk.
Tally 10
Slay 100 monsters. The Keepers have started counting on their fingers.
Tally 100
Slay 1,000 monsters. The wilds have noticed you.
Tally 1,000
Slay 5,000 monsters. The meadow vermin have a name for you, and it is not kind.
Tally 5,000
Slay 10,000 monsters. Deep in the forest, they tell stories about you.
Tally 10,000
Slay 50,000 monsters. The bestiary is getting noticeably shorter.
Tally 50,000
Slay 100,000 monsters. The Keepers have run out of ink twice.
Tally 100,000
Its words appear once someone has earned it.
Its words appear once someone has earned it.
Defeat Grulk the Trampler. Tread carefully around the hoofprints.
Defeat Krogan Bloodtusk. He kept one tusk. You kept the other.
Defeat Brakka the Render. For once, something rent him.
Defeat Elowen the Thornwarden. The briars fall quiet.
Defeat Mother Sylvaen. The glade mourns, then grows back.
Defeat Kaelstorm the Riven. The skies calm, and so does your hair.
Defeat Vael the Petrifier. Wisely, you never looked her in the eye.
Defeat The Ashen Bulwark. Every wall has a last brick.
Defeat Ashmaw the Devourer. The hunger ends, and nobody misses it.
Defeat Mortessa, the Ashen Queen. The ash settles and the crown grows cold.
Defeat all ten world bosses. Aevum is running out of tyrants.
Tally 10
Defeat world bosses 10 times. The giants have learned your name.
Tally 10
Defeat world bosses 100 times. The Keepers sigh every time they write it.
Tally 100
Enter the Hollow Vault through Warden Kestrel. Mind the dark.
Slay 100 monsters inside the Hollow Vault. The echoes know your footsteps.
Tally 100
Its words appear once someone has earned it.
Complete First Inscription for Keeper Aldwin. Your first true entry in the Codex.
Complete The Kindled Edge for Scribe Ilva. Your runes are lit.
Complete 5 quests. Word travels, and so do you.
Tally 5
Complete 10 quests. The townsfolk save their problems for you.
Tally 10
Complete 25 quests. There is a queue outside your door.
Tally 25
Complete 50 quests. The Keepers have opened a separate ledger for you.
Tally 50
Complete 100 quests. Aevum owes you more favors than it can repay.
Tally 100
Hold 10,000 gold at once. You jingle when you walk.
Tally 10,000
Hold 100,000 gold at once. Pickpockets have started taking an interest.
Tally 100,000
Hold 1,000,000 gold at once. You count coins in your sleep.
Tally 1,000,000
Hold 10,000,000 gold at once. Merchants bow as you pass.
Tally 10,000,000
Hold 100,000,000 gold at once. You don't buy things. You buy the shop.
Tally 100,000,000
Complete a trade with another player. Both of you swear you got the better deal.
Close your first deal at your private store. The shop is open.
Tally 1
Close 500 deals at your private store. Firstpage runs on your prices.
Tally 500
Enchant an item successfully. The steel hums.
Enchant an item to +4. Past the point where it was safe.
Tally 4
Enchant an item to +6. Fire-hardened and a little smug.
Tally 6
Enchant an item to +10. Smiths come just to look at it.
Tally 10
Enchant an item to +16. Carry it in daylight and people squint.
Tally 16
Its words appear once someone has earned it.
Burn 1,000 runes in combat. The ember takes hold.
Tally 1,000
Burn 100,000 runes in combat. Scribe Ilva plans to retire on your custom.
Tally 100,000
Loot a trophy from a world boss. Proof, for the doubters.
Tally 1
Loot all 10 world boss trophies. Your shelves are sagging.
Tally 10
Craft your first item. Crooked, but yours.
Tally 1
Craft 100 items. Your hands remember the work.
Tally 100
Craft 1,000 items. The smiths of Firstpage are nervous.
Tally 1,000
Craft a masterwork. Everything came out right, just this once.
Join a party. The longest entries are written by many hands.
Be part of a full party of nine. Nine names, one line in the Codex.
Slay 1,000 monsters while in a party. Shoulder to shoulder, every time.
Tally 1,000
Add your first friend. Someone will notice if you go missing.
Tally 1
Have 10 friends. Your list is longer than your enemies' list. For now.
Tally 10
Found a clan. The charter is sealed and the banner is yours to raise.
Join a clan. Walk with a clan, or be a footnote.
Belong to a clan that reaches level 5. Your banner is seen from afar.
Tally 5
Its words appear once someone has earned it.
Defeat another player in open battle. This time, it counted.
Tally 1
Defeat 10 players in open battle. You have acquired the taste.
Tally 10
Defeat 100 players in open battle. Ask anyone. They remember you.
Tally 100
Defeat 1,000 players in open battle. Adventurers take the long way around you.
Tally 1,000
Win a match in the Arena. The crowd roars, some of it for you.
Tally 1
Win 10 Arena matches. The crowd has learned your name.
Tally 10
Win 50 Arena matches. The sand knows the shape of your boots.
Tally 50
Become an Ascendant. You now answer to a higher calling.
Become a Champion of the Folio. The Arena has spoken, and it spoke your name.
Be online in a clan that fights a castle siege when it ends. Walls, fire, and no one sleeps.
Your clan captures the castle. The keys are heavier than they look.
Your clan holds the castle through a siege. The walls held, and so did you.
Make your first class change. The road forks, and you choose.
Tally 1
Make your second class change. There is no turning back now.
Tally 2
Make your third class change. Your craft is mastered.
Tally 3
Take up a subclass. One life apparently wasn't enough.
Tally 1
Take up 3 subclasses. The Keepers had to add a column for you.
Tally 3
Know 100 skills. At this point you should write the manual.
Tally 100
Die for the first time. A death is set down, and it stays.
Tally 1
Die 100 times. Aevum keeps every wound, and yours fill a chapter.
Tally 100
Its words appear once someone has earned it.
Its words appear once someone has earned it.
Its words appear once someone has earned it.
Its words appear once someone has earned it.